WHY

Petrichor Garden

Growth 0

Soil Poor Sky Clear

UNDER THE GARDEN One worm, working.

A patch of earth and one worm. Plant something and leave it alone.

The garden

One worm. Some earth. Something planted in it.

More ground

Every patch costs more than the last. The garden gets visibly bigger.

The corners

Each corner becomes one thing and then goes up in stages. Nothing is permanent: a corner can be cleared for most of the growth back, and built again once it has rained on.

The worm

He is currently Worm. Nobody was asked.

  1. Worm
  2. Garden Assistant
  3. Junior Soil Consultant
  4. Senior Soil Consultant
  5. Head of Earth
  6. Director of Damp
  7. Chief Moisture Officer
  8. Commissioner of Precipitation

Little jobs

Nudges towards things the garden can do that you have not met yet. Nothing here expires and nothing here is asking you to come back.

0 OF 17 DONE

This one needs JavaScript. Without it there is no garden, only the explanation below, which is the part that was always the point.

WHAT THE GAME IS DOING

The mechanic is the mechanism.

Soil, water, roots, worms and weather are a system that runs itself, and a garden is the smallest honest version of one. Nothing in it is a claim. This is:

When a water drop strikes a suitable dry, wettable porous surface, air can become trapped at the drop–surface interface; bubbles can then reach the drop surface and burst, ejecting tiny liquid aerosols that can carry material from the surface into the air.

Shown under controlled impact and surface conditions. It does not identify the chemistry of every aerosol, or explain every rain-associated smell. A garden with a readout is a toy, and the toy has opinions the review would not sign.

This investigation does not turn smell into a forecast, or give wet pavement one intrinsic recipe.

The worm takes credit for the rain. He is wrong. He is not going to stop.